This music is full of mesmerizing textures and breathing development. Regardless which style of music you are making, you can certainly learn a lot from this artist, especially how he arranges foreground and background to achieve a deep and wide soundscape.
Tomas previously made the soundtrack of the game "Machinarium", which I very much enjoyed playing and listening to. The game's music (full album length) is worth the game purchase alone. Check it out: